Bonus: Contacting your deity is but a mere D100 roll away! Clerics!
Show notes
This week Fiona and guest cohost Naomi sit down to chat about Clerics - a playable class from the original 5e Player's Handbook. Both capable in combat and skilled in the use of divine magic, Clerics are often seen powerful healers whose divinely-granted abilities over life or death, give them to powers to repel or control undead creatures.
According to the Player's Handbook (2014):
'Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.
'Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.'
Check out all of Naomi's upcoming projects on her carrd site.
Books discussed: Primarily Player's Handbook (Aug 2014 & Aug 2024) with some mentions of Dungeon Master's Guide (Dec 2014), Sword Coast Adventurer's Guide (Nov 2015), Xanathar's Guide to Everything (Nov 2017), and Tasha's Cauldron of Everything (Nov 2020), all published by Wizards of the Coast.
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Credits
The DM's Book Club is hosted, recorded, edited, and produced by Fiona Howat (@WAIR_Podcast) and Hamilton (@TheDragonDM).
The DM’s Book Club Logo was designed by Sam Robins (@Bobhatstand).
The theme music is 'The Story Unfolds' by Jingle Punks.
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