Get back here, sheep!! The Wandering Three find themselves in a pastoral paradise, completing tasks set by Aroden and gaining more and more of his blessings. By adopting his twelve guises, they too can take on effigies of the Dead God and learn more about themselves as they work. Through reading scrolls, herding livestock and tilling the land, they grow closer to entering his tower and putting an end to the Xulgath threat once and for all. But what else lies in the valley? Monsters? Mayhem? Strangely familiar faces? One must walk in the footsteps of those who have come before if they wish to triumph, so come walk alongside us!! TRANSLATE the ancient Azlanti texts and uncover new lore! TEND to the forgotten land and make it fertile once more! STARE in horror at the secrets of the metal pyramid, revealed at last!! All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the Hard Questions like... is it normal to turn into a giant plant monster if nobody gives you attention for a while?CONTENT WARNINGS: Sex Jokes, Themes of Familial Trauma, Themes of Anxiety and Panic, References to Mental Health Crises, One Hell Of A Fucking Bombshell Reveal--- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/appSupport this podcast: https://anchor.fm/dice-will-roll/support Get extra loot on our Patreon!
Hosted on Acast. See acast.com/privacy for more information.
Learn more about your ad choices. Visit megaphone.fm/adchoices