This week Mike & Alex talk about the impact of Xbox Game Pass on the sale of third party games to answer the question: “what is the impact of subscription services on video game art”? It appears that consumers within subscription ecosystems are no longer convinced of [“commutative justice”,] paying a proportionate price for a good or service. The indirect impact on video game art is obvious: will creators be able to finance traditional works and flourish in order to produce more?
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