This week, the boys assess the bounty of fine games we have enjoyed in the past month (and one we are thrilled to experience anew); Returnal, Resident Evil Village and [the] Mass Effect Trilogy. Alex updates us on his slog toward the end of Returnal, with but a single biome standing between him and the credits. Mike explains the novel hub-world progression structure Capcom has implemented in Resident Evil Village, as well as how Moreau and house Beneviento corroborate the symptom-real/potency-act relation elaborated in our recent article. Lastly, we provide an introductory note to the Mass Effect Trilogy for new players: which game to start with? Which is best? What impact do narrative consequences from the original title have on the rest of the trilogy?
Thank you for listening!
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