Virtual Reality becomes a reality in medical research. Derek Harmon, a professor of anatomy at the University of California, San Francisco, is working with software companies to develop 3D brain scan visualization tools.
“With your two hand-held controllers of the virtual space you can slice with one axes and then the other and see a view of a head CT scan. In real time you can see all these different angles and again, build on special arrangement of the body, which I don’t know where else you can even do something like that.”
Harmon has just started a pilot curriculum that offers virtual reality anatomy classes to medical students, so a 360-degree view of a digital human body using Google glasses. Harmon says lessons like these will help students become better physicians in the future.
“If you have a company that built the software for you, you have pre-selected layers of tissue, organs and whatever you want to learn from, which does a lot of legwork for you and because of that people can start experimenting with it. I think it is so early on in the technology, but there is a lot of promise on things that you really can’t do on another type of medium."
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