This week's monumental episode of the BLGP marks two new landmark's in the show's decades-long-history of sober, sane, thoughtful critical analysis and balanced, rational reflective commentary we've brought to you each and every episode, lo these hundred and thirty two point seven years of the show... FIRST: We add a third piece of all-time worst game copy to ever masquerade hollowly as a game's Steam store descriptive blurd - and yes, we explore this topic in depth, in spite of ourselves - hear all about "Soda Girls" and it's wondrously... zen-koan/Dylan Thomas-esque/cryptic insane prophecy derived from an arkane religious cult: with every reading, deeper layers, more cosmically complete, yet entirely defying concrete meaning or analysis seems to reveal themselves... Astonishing.
SECOND on our show landmarks this week, as described above, this week we are running the most out of control, hyperbolically angry, and entirely furiously negative to the point of barbaric in irrational, howling hatred of one of the games we have *EVER* spent so little time actually playing before reviewing. Maybe not the most sane and purely objective review ever to run with our official seal of approval, unless someone provides me with any good argument that refutes or causes me to reconsider my position and premises in critiquing, "Satellite Rush," I am currently standing by the furious diatribe of vitriolic fury and intellectual savagery of my review - if only for the simple fact that, I feel it does adequately make the point (and provides sufficient emphasis for it be the key take-away of our review) that "Satellite Rush" must be avoided, and should not be allowed to infect other sentient creatures with its unholy, endemic, radioactive plague of abject essence of "fucking awful." So, until the laws of time, space, and rational thought undergo massive cosmic alterations, I'm sticking to it. And of course, if anything, it may be entertaining to any and all who grow weary of my pretty stolid policy of trying to focus on the positive in the titles we cover: this is most certaintly a REMARKABLY NOTICEABLE departure from our average, rosy, and cheery tone.
BEST LINUX GAMES COLUMN will be up later tonight (as we hadn't anticipated our thoughts regarding the title we reviewed this week to so prolifically dominate the episode, thus, our subject for the column also had to change... currently, we have team of non-destroyed, non-furious, synapses working as fast as possible to get a new column up for this week). You can always find BLGtC(!!) on our website, at the top of the homepage, hiding deceptively under the hyperlink attached to the deliberately misleading text reading "Best Linux Games Column"
Finally, one super special note of profound super-ultra thanks to friend of the show (and prolific genius of profound technical evil wizardry), the nfmz1, who was gracious enough to take an hour for us to pepper him with insane nonsequiters of rants pretending to be excellent interview questions. In spite of ourselves, the nfmz1's answers and thoughts are so powerfully brilliant as to survive even the onslought of a poorly planned, terribly slipshod, and unfortunately timed interview. Stay tuned for that feature next week!
www.bestlinuxgames.com
... and remember the inscruitable demi-wisdom from one of the sacred tennants of "Soda Girls:" "every enemy should be played carefully."
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