* (1:03) Brodeur was in a frat. He didn't get paddled, strangely. * (2:51) Ending an ongoing campaign arc. * (8:52) The nature of the ending. What do the players actually want closure on? * (11:48) Pre-planning the beginning and end, even if the middle is unknown. * (23:03) Roleplaying games and the constant feedback loop with its consumer. * (31:03) Querying the players about the type of ending they want. * (35:32) Seek Chad. Hosts: Brodeur, Chad, Dan, Julia
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