* (0:47) An update on Pat. The GoFundMe page to help him and Beth with medical costs. You can follow his status on Caring Bridge. * (4:05) Sugar-free candy, bloopers, and Wayne's butt...? * (13:45) Prophecy and otherwise letting PCs see the future. * (17:22) Letting the prediction be only a possible future. * (21:00) Keeping the predictions vague. * (22:16) The "problem" of player agency. * (25:12) Removing the PCs from the equation. * (26:35) Sensing present situations instead of future events. * (28:53) Scaling the time between prediction and fulfillment. * (37:53) The consequences of trying to change the future. * (43:35) Deferring to the GM so they can play to things they control. * (48:08) Leaving the prediction neither fulfilled nor contradicted. * (56:10) Fulfilling the prediction "in medias res". Hosts: Brodeur, Chad, Dan, Wayne
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