Danielle, Austin, Rob, and Patrick tackle the heavily fraught issue of the game industry's talent exodus, where terrible labor practices have frustrated many talented developers and caused them to look elsewhere for their careers. They talk contract vs. full-time positions, pay, harassment issues, and the myths that keep young workers coming to the industry, despite a lack of protections.
Discussed: Simon Parkin's piece on Gamasutra titled The Great Video Game Exodus, the resources page on game workers unite: https://www.gameworkersunite.org/resources
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