* (0:28) Dan was a guest on Gaming with Gage. You can find the episode here. * (1:22) Explaining game explainers. An example from a Dresden game. * (10:24) Describing options and risks without dictating an action. Helping the player achieve what they want. * (14:09) Teaching concepts. Don't play the character for them or give instruction without explanation. * (23:20) A courtroom metaphor. * (32:12) Having a setting advocate. Giving character knowledge to the player. * (36:26) Stating an objective instead of an action. * (47:39) Playing a scrimmage to learn the game. Hosts: Caleb, Chad, Dan, Wayne
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