050 Samantha Clarke with mystery, gamification and curiosity
Samantha is a game designer, developer and researcher of game-based learning and gamification applications at the Disruptive Media Learning Lab (DMLL), Coventry University, UK. She works with both internal and external learners, practitioners and stakeholders to develop all manner of quirky gamey things. She sometimes even writes about the quirky gamey things. Her research and practice interests are mainly in the area of curiosity, narrative and puzzle led games that include escape rooms, D&D, mystery boxes and choose your own adventure style games. She is a bit obsessed with D&D and likes nothing more to kick back in an afternoon and kill some deserving cultists.
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