The Fighting Karps battle their way past a Ghoul encounter only to be jumped by some form of living shadows. If they make it past that can they figure out how to cleanse the spirits of the Death House and escape Barovia? The DnD 5e conversion of the module "Death House" continues in Pathfinder 2nd Edition rules!
Support this podcast at — https://redcircle.com/dice-and-slice-conversion-stream/donations
---
Support this podcast: https://podcasters.spotify.com/pod/show/diceandslicepodcast/support
view more