*Warning* Spoilers for Risk Legacy from 56 minutes to 1 hour and 14 minutes.*Warning ends* Using technology that would make 1950's sci-fi authors run screaming, we talk about something the same decade would find old hat, boardgames. We discuss Arctic Scavengers, Twilight Imperium, Risk Legacy and Cosmic Encounter. Colin reveals himself as an evil time traveller, who still gets numbers wrong. We forgot to implant the shame gene into Aaron's clone replacement. Brian becomes obsessed with opening boxes. We also attempt photosynthesis noises and discover life is too short for Micheal Bay.
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