Lex & Brett wrap up their discussion of chapter 8 of the Dungeon Master’s
Guide—Running the Game. Today they cover combat in D&D, chases, siege
equipment, diseases, poisons and madness. They also talk about dealing with
(or not dealing with) experience points at the table. What do you do about
missing players if you use xp? Finally, they explore the pros and cons of
leveling using xp, milestone leveling or hand-waved leveling.
view more