Descriptions in rpg’s. How to align the way the game master and players exchange information. An example: “I’m looking for any irregularities in the walls, drafts, breaks in the mortar” versus “I search the room”. Thanks to Matt Seiberlich for the topic suggestion. Announcements Evercon.org Random Encounter From Mike H. – looking for advice Jello ... Read moreDescription Expectations in RPG’s
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