Welcome to another very special episode of Commander ad Populum. Commander for the people, by the people, for the people.
This week, I discuss making sure everyone has the same expectations when starting a game. It's important to make sure everyone know what they're in for and/or to be considerate of the time that people are setting aside to play Magic. If we aren't considerate, others may feel as though we're wasting their time.
This week's technical section is a little more theoretical than usual. I focuses on having a plan. Make sure you have a strict focus on how to develop a deck with a plan as a means to make sure everyone gets the maximum amount of playing in.
This week's set retrospective: Urza's Legacy! A follow up to one of the most broken sets of all time. If Urza's Saga was the artifact set, Urza's Legacy is the enchantment equivalent.
If you'd like to give me your thoughts on today's topics, hit me up on Twitter @CadPopCast. You can find me on Facebook, here: Facebook.com/CadPopCast. Both the Twitter and Facebook feeds have threads for each episode of Commander ad Populum. Let me know what you think.
If you'd like to support Commander ad Populum or my altered art Magic card business, you can pledge on Patreon, here: Patreon.com/CadPopCast. There are a bunch of great benefits associated with being a patron. Especially if you're into altered art cards!
Big thank you to the official sponsor of Commander ad Populum, Fusion Gaming for making this episode, and future episodes possible!
They can be found online at:
https://www.fusiongamingonline.com/
Music:
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Almost Original (Instrumental) by Joakim Karud http://soundcloud.com/joakimkarud
Music promoted by Audio Library https://youtu.be/r20_9c0fzGk
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