Merlin wakes up in dwarf jail and Ghost Slinger needs to figure out how she's going to get around town. What with not knowing what the dwarves are talking about. Asharis has a gift to give to the Lord of Aberdean. Hopefully they can figure out how to explain that Merlin just really likes books, and wasn't trying to hurt the guards at the door. Starting the day as a criminal, a stowaway and an elf on the inside, the group finishes the day as the Chosen of Silver
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