Welcome to Blackbird9's Breakfast Club's Wednesday Podcast, Iron Wolves Lay Siege To Hell. Tonight we will continue with part four in a five part series on the internationally very popular computer game Diablo II released by Blizzard Entertainment in 2000.
In the First Hour we cover the chaotic events brought on by the teachings of the Frankfurt School Marxists. Their mission has always been to establish a Greater Israel ruled by globalism under the direction of Talmudic Noahide Law and at the same time force all other nations to surrender their independent sovereignty.
In the second hour of Iron Wolves Lay Siege To Hell, the host continues to examine the history and Game Theory behind the Internet based, multi-player computer game Diablo II released by Blizzard Entertainment in 2000 with an add on module Diablo II - Lord Of Destruction in 2001. From the earliest fortified City-State models, to epic tales of The Fall of Troy, to the long history of siege warfare, to the battle tactics of establishing a Beachhead in enemy territory, to preemptive warfare strategies, to the development of specialized divisions warfare, to Full Spectrum 4th Generation Warfare, the host examines the age old concept of striking at the Heart Of The Beast in its Lair and how these same strategies and tactics apply to our current Culture Wars of The Great Awakening.
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