Emma and Gil welcome Geoff Engelstein and Isaac Shalev back to the show to discuss their new book Building Blocks of Tabletop Game Design. This is a reference of board game mechanisms that any designer, new or experienced, can use to look up different tools they can use to solve problems in game design.
Games and other things mentioned in this episode:
19m30s:
Kraftwagen Glen More Francis Drake Egezia High Rise19m39s:
Opinionated Gamers article on time track vs. one-way track Patchwork Thebes Tokaido Tutankhamen22m13s:
Impulse23m11s:
Great Western Trail33m55s:
Empire Builder35m22s:
Monopoly Sushi Go Advanced Squad Leader41m07s:
BoardGameGeek official mechanism page51m30s:
Diplomacy52m10s:
Republic of Rome Cutthroat Caverns53m07s:
Prisoner's Dilemma54m27s:
Catan55m55s:
Interview with Donald X. Vaccharino about theme, mechanism, and data1h04m54s:
Drop Geoff a BGG GeekMail Drop Isaac a BGG GeekMail Encyclopedia of Mechanisms Guild on BGG
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