Is games like Fortnite teaching bad financial habits? - #102
Fortnite, Pokemon Go, Candy Crush… The mobile gaming industry was forecast to make $63.2 billion in 2018, almost half of all gaming revenue. On this episode of Pocket Money, we dive deep into how behavioural economics influences game design for children and adults, and why the psychology of spending money when it comes to our phones is so complicated.
Today, we are joined by Chris Stead, Finder’s resident gaming expert, and the former editor of Game Informer, GamePro, Gameplayer and over 10 other publications.
Full show notes at https://www.finder.com.au/podcast
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