Quinns, Tom and Ava voyage boldly into the great boardgame unknown, this time without Matt’s assistance on the technology side of things! The result? A podcast that’s deeply flawed. Am I going to triple-check the edit to make sure the audio isn’t slipping and sliding around, crashing into itself like an ouroboros of waveforms? I’m sure you’ll be able to guess the answer to that question by just listening to it.
This week, we get covered in eldritch goop while talking about Cthulhu: Death May Die, barraged by dice AND pirates in Madeira, turned into candles with a Thousand Year-Old Vampire, and utterly BAFFLED by the interlocking systems in The Defence of Procyon III! We’ll also be talking a little about the games we’ve looked at recently, and discussing that stream.
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