On today's episode of Threat Dice, Kylen discusses the CRUNCH of tabletop RPGs. What it means as a term, what it means for our games, and what its opposing force--the "fluff"--does to contextualize it.
Can narrative and simulationist games exist in harmony?
Questions? Comments? Tweet us @Tumbledie!
Today's quote is from Abbadon's Gate, by James S.A. Corey.
Music in this episode is licensed CC-BY 4.0 by VINDSVEPT: youtube.com/vindsvept, patreon.com/vindsvept, vindsvept.bandcamp.com
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