It’s 1988, and Tetris is making waves. It’s billed as the first Soviet video game, and it’s selling fast.
But the man who introduced it to the West harbors a secret: he doesn’t own the rights. And when his subterfuge fails, a multi-million-dollar battle to win over the communist regime breaks out on the streets of Moscow.
It’s a clash that pits the Japanese gaming overlords of Nintendo against the sprawling empire of ruthless media baron Robert Maxwell.
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