EDSG Episode 6: Timeline Part Two and Combat Overview
* Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made.
* Timeline — The Scourge
* The Book of Tomorrow
* Council Compact and Slavery
* Elemental Clocks
* Long-lived Monarchs
* Opening the Gates and the Earthdawn
* Open mysteries and “Blank Spaces on the Map”
* One Tragedy: Blood Wood
* The Truth of the Ritual of Thorns
* An iconic take on ‘dark’ elves
* Another Tragedy: Parlainth
* System Basics: Combat Overview
* Initiative and Declarations
* Actions
* Damage: add up, not count down.
* Additional and multiple attacks
* Wounds and Wound Penalties
* Josh can’t remember spell names!
* Duration of effects
* But Josh can remember armor values!
* Default use of extra successes in combat
* “Fast” combat
* GM advice: Dangers of exploding dice in combat
* How fatal is your game?
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Dan on Twitter: @boice_voice
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