* This one is episode Fifty-Three.
* Ship rules and Josh’s design goals for Fourth Edition.
* Link to the blog post about chase rules.
* There’s more to water travel than t’skrang riverboats.
* Canoes, rowboats, and sailboats.
* Overland travel may encounter rivers or lakes that provide an obstacle.
* Josh describes canoe design and overland transport.
* Rowboats and sailboats tend to be used more locally
* Canal boats and the Floating City
* Barges
* Josh wanders into a sidebar about the classic Sierra game Gold Rush (which does feature water travel)
* Ferries and the ferryman as an important NPC
* The Scavians and their barge villages
* T’skrang riverboat design (with a brief discourse on keels)
* Lots of waterways in Barsaive with the Serpent River and its tributaries.
* Larger populations along waterways.
* Advantages of riverboats versus airships.
* Riverboats in adventures.
* Perilous Tides (by The Critshow) uses Rapscallion from Magpie Games.
* Pop culture sources for inspiration.
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Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
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