Melissa Ramsden (Technical Game Designer - Flight School)
After spending numerous years working in traditional art, Melissa felt the urge to make a change. It saw her enroll at the Vancouver Film School and after completing a course in game design, she landed a job at BioWare where she worked on Mass Effect Andromeda. Melissa has since worked on Battlefront II and the upcoming Star Wars Squadrons, but has recently joined a studio called Flight School who create more experimental games. It meant there was much to discuss and I really hope you enjoy Melissa’s story.
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