Sometimes you start a project thinking it would be fun to learn a new skill. Well Gita is doing exactly that in Final Fantasy XIV, but every time she learns one crafting class she realizes that things would be more efficient if she just learned to craft everything. Patrick is finding little to like in Biomutant, and leaves us with a short preamble for Friday’s podcast. Gita is checking back in with Disco Elysium: The Final Cut, and finding the changes to be ... revolutionary. After the break, Patrick is deep in the world of dodgeball with Knockout City, a surprisingly fun game that had the weirdest launch trailer. Gita has been living life in the apocalypse in Shin Megami Tensei III: Nocturne, a game that doesn't pull any punches mechanically and philosophically. And of course, wherever there's a new Destiny 2 raid, there's Cado. He recounts his experiences revisiting the Vault of Glass, the first Destiny raid that has been remastered for Destiny 2. (Spoilers for the Vault of Glass in this segment
Discussed: Final Fantasy XIV 6:42, Biomutant 14:45, Disco Elysium: The Final Cut 30:42, Knockout City 44:39, Shin Megami Tensei III: Nocturne 57:53, Destiny 2 Vault of Glass 1:17:31
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