In April 1975, a scant 13 months after the publication of Dungeons & Dragons, Gary Gygax asked Sandy Eisen a question that elicited a response which I think many modern gamers would find surprising. Writing in Europa Issue 6-8, at the end of his second article on “How to set up your Dungeons & Dragons campaign”, Gygax picks up on a comment from an earlier issue of the ‘zine in which Eisen had stated that D&D was not really as open-ended as it seemed to be. Gygax wanted to know why Eisen felt this way and so he did the thing that good creatives do: he asked Eisen why. The reply Eisen gave ignited a debate which we, some 45 years on, have forgotten. This came to be known as Eisen's Vow.
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