Being an architect is stressful. You come home from landing your dream job. Your ex-girlfriend, who watches your kids because your so awful nobody else on earth will talk to you, meets you at the door with a weapon. You let that go, because you think she might cheat on her insufferable new boyfriend with you. She does, and just as you're starting to feel good abut ruining their relationship, you get mauled by an evil ghost dog controlled by the clock of a 15th century serial killer that you brought back from the demolition of the original Amityville House. Mondays, right?
So you try to get back to work, but it's tough because you've got a bad case of demon-rabies. All this, and the kids won't leave you alone. They're messing with your model trains, getting locked in rooms, getting transported through time, sometimes turning into infants. You know what I mean. It's the whole architect thing. Sure, you've made some mistakes, but that's why haunted houses have magic clocks that can rewind time.
So put on your sexiest model-train-engineer's outfit, tip your diaper delivery service, set your cursed clocks to Evil Daylight Savings Time, and join Matt and Tristan for the gooiest entry in the Amityville franchise, AMITYVILLE 1992: IT'S ABOUT TIME!!!
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