As a GM would you let a player, play a traitor in your Roleplaying game? At a Con Game or in a One Shot would you as a GM make a character that is a traitor to be used by a player. This week Mike asked about installing or using a traitor in your RPG. He asked if it was a good idea or bad. Mike also wanted to get our take on using this idea in an adventure or campaign.
Saul would for the longest time say that was a hard "No!" Much along the lines of playing an evil character having an embedded traitor in your adventuring party might be a game or group killing endeavor.
Saul might have had his mind changed after buying and running the Alien RPG by Free League, where one of the types of characters is the "Company Man" who if you have seen Aliens the movie you would know why nobody would trust that character.
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