Nari & the Boys leave the catacombs—and, it would seem, their pursuers—behind, but the effects of time spent below still linger. Sir Bortimus leads them to a place of rest and healing where our heroes can find their bearings and craft a plan. Also, Nari & the Boys continue their pub crawl of all the inns in Arcolvi.
Come join them in this actual play D&D adventure inspired by our favorite RPGs of the 16bit era.
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Additional sound effects from zapsplat.com and tabletopaudio.com.
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