Diana Parry-Cruwys joins us to talk about her paper, Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students
Show Notes
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- Acknowledgments
- Host and Executive Producer: Cody Morris, Ph.D., BCBA-D, LBA
- https://salve.edu/users/dr-cody-morris
- Assistant Productors
- Elizbeth Narvaez
- Jesse Perrin
- Production Assistants for this Episode
- Organizational Support
- ABAI
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- Behavior Analysis in Practice
- Editor, Stephanie Peterson, Ph.D., BCBA-D, LBA
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- Music
- Cruising Altitude by Jim Carr and his band New Latitude
- http://www.newlatitudemusic.com
- Link to Article
- https://link.springer.com/article/10.1007/s40617-020-00421-2
- Links from Talk
- Emails
- Diana Parry-Cruwys
- parry-cruwys@regiscollege.edu
- Resources
- Morford, Z. H., Witts, B. N., Killingsworth, K. J., & Alavosius, M. P. (2014). Gamification: The intersection between behavior analysis and game design technologies. The Behavior Analyst, 37, 25–40. https://doi.org/10.1007/s40614-014-0006-1.