In the second part of our two part series, John and Danielle continue their discussion on running games with little or no prep. In this part, they cover how to get out of trouble you may have created (overpowered magic items, unintended plot lines) as well as some additional improv tips. Join use for more!
Let us know if we have missed anything. If you have suggestions for additional content for this or any other episodes, please reach out one of the following ways:
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