2022 is already looking like an amazing year for games. Sam Mosher, Kaitlyn Red Wing, and Brad de Ramón discuss this year’s upcoming releases and if there will ever be a slow period for new games. Then the group turns their attention to Twitter to discuss why it’s the gaming industry’s preferred social platform.
Timecodes:
0:00 - Intro
1:47 - What We Played Over the Holidays
10:53 - The Dated Games of 2022
15:38 - Does Gaming Have a Slow Release Period?
24:58 - The Undated Games of 2022
37:28 - Why Does the Gaming Industry Use Twitter?
Follow us on Twitter @RealTimeStrats, and email us any questions at podcast@triplepointpr.com. Look for our next episode on Friday, January 21!
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