Lauryn and Nicholas take a look at the MDA Framework for game design, how it envisions games as "artifacts," and how it structures the design process as a discrete series of movements from mechanics to systems to player experience.
MDA: A Formal Approach to Game Design and Game Research
Episode 3: Gaming Player Psychology (re: Jason VandenBerghe)
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Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
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