Folks and pals, you have stumbled into a battle heavy episode of Dungeonetics. After accidentally meeting with one of the wings of our company of bandits a plan is hatched. By collapsing the walled timbers of Grencroft by tunneling and fire, we can allow our forces to rush in and possibly win the day.
Possibly is just too much room for failure, and the Scaled Company will never fail. So a hearty plan B was enacted, to attack a guard house from the inside. Percise and with speed given it all had to be timed with the forces in waiting. Would our druid be able to sink his paws into the enemy yet again, or would the weight of the gates be too much to bare? Listen in, and find out on Episode 8!
Maybe. So in this session we storm ahead of the rank and file to gain entrance into a walled city. Our task is finding some way we can drop the gates or destroy the ramparts so our thousand strong force might gain the advantage. Now the common hero might get side tracked by silly tasks, such as drinking or brothel hunting, but not our team. We take on new exciting heights with multiple performances, including a unrehersed puppet show. Which unwilling member of our team is the puppeter? Listen to Episode 7 and find out for yourselves.
Thanks again, as always, for Kellen for our slamming intro, Drop Party for their new edition to the team, and Virus of Ideals provided the beautiful exit music. All are available on Bandcamp, Youtube, and Spotify.
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