The Snow Patrol’s trek into the colossal statue of Iramiel takes them into the head, the source of one of the tower’s deadly barriers. Even with the aid of Sir Bortimus this task may prove too much for our heroes, as the way is kept by angelic servants of Inevitability.
Join us for this actual play D&D adventure inspired by our favorite 16 bit era RPGs.
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Additional sound effects from zapsplat.com and tabletopaudio.com.
Additional music by Jonathan Shaw. Find more of his music at www.jshaw.co.uk.
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