Victoria 3 game director Mikael Andersson joins us this week to discuss the making of the historically epic grand strategy game, how Paradox approaches strategy game storytelling, and what makes a great game design team.
Timecodes:
0:00 - Intro / Getting to Know Mikael (Cozy Puzzle/Strategy Games)
11:01 - Upcoming Paradox Games
17:13 - Going from IT to Game Design at Paradox
25:55 - Working in Game Design
32:19 - What Does a Game Director Do?
39:46 - Victoria 3 and How It Differs from Other Strategy Titles
48:39 - Researching and Recreating the Victorian Era
56:48 - Making a Grand Strategy Game Tutorial
1:04:24 - Designing Diplomacy and War in Victoria 3
1:11:15 - How Mikael Plays Victoria 3
1:13:13 - Mikael’s Advice for New Players
For more on Victoria 3, visit the official website, check out its forum page, and join its Discord. Find the other mentioned Paradox Interactive games here. Follow the podcast on Twitter @RealTimeStrats, and email us questions at podcast@triplepointpr.com.
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