For the Love of Trick-Taking: Interview with Ryan Campbell (Portland Game Collective & TrickTalkers)
In our first (and hopefully not last) interview, Ryan Campbell, co-host of the Trick Talkers Podcast and Game Editor/Developer at Portland Game Collective, joins Eric for an hour-long interview in which topics are covered involve:
What does it take to get a game from Japan to the US? How did his job in card games start? What is the hardest part of developing a game? And most importantly, what are the names of his dogs?
Intro: 00:00
Dog Talk: 01:25
How did you get into gaming?: 03:00
How did you get into PGC?: 05:15
How do you choose what to import?: 09:25
Does Publisher Portfolio Matter?: 13:31
535: 15:15
5 Games You Can't Live Without: 17:55
KINGS Kickstarter: 25:05
Process of Developing Foreign Games: 26:00
First Japanese Card Game?: 30:10
Most Difficult Part of Development: 33:19
3 Things to Do in Pittsburgh: 37:05
5 Games People Should Try: 43:25
Hottest Take? 53:12
Has hosting Trick Talkers Changed Your Perception?: 57:20
Youtube Version: https://youtu.be/hBPA46ptf8M
Portland Game Collective Discord: https://discord.gg/crh3u7UuN8
Follow Us On:
Twitter: https://twitter.com/TheBGDojo
Instagram: https://www.instagram.com/boardgamedojo/
Ryan's Links
Twitter: https://twitter.com/GamePortland?s=20
https://twitter.com/TrickTalkers?s=20
Podcast: https://anchor.fm/tricktalkers
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