Phil and Kevin continue with the book, Fable: Edge of the World, because they started it and there wouldn't be a show if they stopped reading every book they didn't like. There! Ya happy! Anyway the King and his gang continue to adventure into foreign lands to practice a little unasked for "FREEDOMING" and run into a number of hurdles, like Sirens, water that turns people into werewolves, and just general malaise and ennui.
Wait that last one is us. Back on the homefront, Queen Layla has got people begging darling please to shoot guns better and she yells at all over her advisors for being just... terrible handlers.
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Book Synopsis
It's been almost a decade since the events of Fable 3, when the Hero vanquished the threat across the sea and claimed his throne. As king he led Albion to an era of unprecedented peace and prosperity. But on the night of his wedding to his new queen, ominous word arrives: The darkness has returned. Beyond a harrowing mountain pass, the exotic desert country Samarkand has been overrun by shadowy forces. Within the walls of its capital city, a mysterious usurper known only as the Empress has seized control. To protect his realm, the king must lead his most trusted allies into a strange land unknown to outsiders. As they forge ahead along Samarkand's ancient Great Road, populated by undead terrors and fantastic creatures once believed to be the stuff of legend, the king is drawn ever closer to his greatest challenge yet. But soon Albion is engulfed in a war of its own. As the darkness spreads, town by town, a treacherous force has infiltrated the queen's circle. Now the fate of all that is good rests with a faint flicker of hope . . . that somewhere, somehow, heroes still do exist.
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