In this episode of the It’s A Mimic! podcast, the panel of Dungeon Masters builds a case for why you should be using more golems in your Dungeons and Dragons games.
Cold Open 0:00
Opening Theme 1:10
Intro 1:31
Info Break 4:48
Golem Overview 5:58
Clay Golem 12:31
Flesh Golem 30:57
Stone Golem 56:43
Iron Golem 1:16:22
Info Break 1:33:06
Outro 1:33:36
Closing Theme 1:35:30
Bloopers 1:35:37
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Dungeon Master 1: Kyle McQuaid
Dungeon Master 2: Kasi Just Kasi
Dungeon Master 3: Pepperina Sparklegem
Narrator: Miaca Williams
Written by: Kyle McQuaid and Adam Nason
Director: Kyle McQuaid and Adam Nason
Editor: Brad McMann and Adam Nason
Executive Producer: Adam Nason
Intro/Outro Music by: Cory Wiebe
All other music provided by Tyler Gibson at https://www.instagram.com/melodicasmusic
Logo by: Katie Skidmore at https://www.instagram.com/clementineartportraits/
This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It’s A Mimic! does not own the rights to any Wizards of the Coasts products.
Artwork included in this episode’s video visualizations is published and/or owned by Wizards of the Coast.
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