In a rare continuation on the previous week’s topic – this week we’re talking immersion!
But what is immersion in a game? Is it a Scrooge McDuck style dive into a swimming pool of board games? Or is it something more design based? More player based? I’m sure curious to know what Robert, Evan and Steve dredge up from the depths of philosophy on this one!
Want to ask a question or give us your two cents about the state of euros? Hit us up at cardboardphilosophypod@gmail.com!
Cites and Sources
Blood On The Clocktower - https://boardgamegeek.com/boardgame/240980/blood-on-the-clocktower
Captain Sonar - https://boardgamegeek.com/boardgame/171131/captain-sonar
Checkers - https://boardgamegeek.com/boardgame/2083/checkers
Decrypto - https://boardgamegeek.com/boardgame/225694/decrypto
Gussy Gorillas - https://boardgamegeek.com/boardgame/335864/gussy-gorillas
High Society - https://boardgamegeek.com/boardgame/220/high-society
Just One - https://boardgamegeek.com/boardgame/254640/just-one
Monikers - https://boardgamegeek.com/boardgame/156546/monikers
Ra - https://boardgamegeek.com/boardgame/12/ra
Shuffle & Swing - https://boardgamegeek.com/boardgame/414350/shuffle-and-swing
Sky Team - https://boardgamegeek.com/boardgame/373106/sky-team
That’s Not A Hat - https://boardgamegeek.com/boardgame/375651/thats-not-a-hat
Twilight Imperium - https://boardgamegeek.com/boardgame/233078/twilight-imperium-fourth-edition
Wavelength - https://boardgamegeek.com/boardgame/262543/wavelength
Werewolf - https://boardgamegeek.com/boardgame/925/werewolf
Wilmot’s Warehouse - https://boardgamegeek.com/boardgame/424975/wilmot-s-warehouse
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