The School of Everything Else Archive
TV & Film
[Digital Gonzo 2013]
Daniel Floyd of Extra Credits and Joshua Garrity of Cane and Rinse make their first appearance on the BioShock shows here. In actual fact we actually recorded a session a week ago, but the file corrupted and not being slaves to calamity we geared up for another go.
A late addition to the cast is long-time gaming journalist Matt Lees of Videogamer.com. He was brought in to mitigate the gushing praise that dominated the first, doomed recording. The end result is a more balanced show.
The show starts with audio adaptations of YouTube videos on BioShock Infinite from myself and Matt. If you've already seen them you can jump to the relevant time-stamp.
04.00: BioShock Infinite Explained [Gonzo Planet Style]
21.00: Everything BioShock Infinite Gets Wrong
37.00: Main Show
For Part 2 If I was going to suggest people who had problems with the game listen to the first part, I'd say by the same token that those who loved it will get more out of this second installment. Of course if you're up to having your feelings on this delicate matter royally challenged you should listen to both.
Once again I'm joined by Daniel Floyd of Extra Credits, Joshua Garrity of Cane and Rinse and Matt Lees of Videogamer.
This show starts with a trio of audio articles on BioShock Infinite. My deeper thoughts are scattered about the podcast in a hopefully cogent fashion. Among other things we talk music, sensory memory, free will, constants and variables, plot holes, religion, and the ramifications of this title on the greater games industry.
02.04.00 Meeting Elizabeth [By Daniel Floyd]
02.15.00 Infinite Criticisms [By David Merrett]
02.21.00 Is a Better Home Awaiting? [By James Batchelor]
02.33.00 Main Show
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