The journey continues for Tira, Womberbash, and Peter as they make their way to Flenmoor. But a detour to a mysterious place along the way leads to an unsettling experience. Will they be able to carry out the first part of the Stag's quest? Is there safety to be had in the discomfort of travel? What is that glow on the horizon? Listen in now to find out!
Thanks for sharing our story; we really appreciate your support and hope you enjoy what we've put together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at stack.o.dice@gmail.com.
Our thanks for the week:
Though we're eligible to start using BattleBards sounds in our podcast, we didn't incorporate any this week. We did, however, use some Creative Commons sound effects and music in this show. For the sake of attribution, we list them here. The following were taken from freesound.org, a fantastic resource for free royalty-free sound effects.
Sound effects that fall under the Attribution license:
And now, on with the show-- we're excited to tell a story with you.
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