Are you having trouble deciding what monsters to put your players up against? Do you struggle with trying to figure out whether or not you'll decimate your players with the monsters you've chosen? Or maybe you're concerned that you're giving out too much treasure when your players succeed. Making the right choices around monsters and treasure can be difficult if you want to make it challenging and rewarding to your players without a guaranteed total party kill.
This week,John and Felicia talk about how to incorporate monsters and treasure into your game to make it challenging and rewarding for players, but not too challenging and rewarding. Whether it's understanding the challenge rating system or making decisions for treasure that is thematically appropriate for your location, we discuss the ins and outs of planning these two aspects of your campaign.
As always,if you have ideas for future episodes, make sure to reach out to us and let us know! We'd love to hear them! Contact us in any of the following locations:
https://becomingDM.com
https://facebook.com/becomingDM
https://twitter.com/becomingDM
Thanks for listening! Check back in two weeks for our next episode!
Create your
podcast in
minutes
It is Free