Not all that holds the terror can be seen. In the Underdark, you can be sure all shadows hold are murderous fiends.
If Gracklstug had a truthfull tourism board it would have a trifold in hotel lobbies featuring neon bullet points touting racism, pollution, and unjust mercantilism. Basically as our heroes spend an overnight, they are over it and looking to get out of the industrial smog infested powder keg before the real threat manifiests. With a shadowy figure on our heroes heals and the evocation of madness on the burner, our goal is still to get OUT OF THE ABYSS.
Listen along as Duncan, Rush, Fein, Sindri, Nod, and Flo navigate their way into episode fourteen of Dungeonetics
Thanks again to Kellen and Games Brown for the musical enhancements as well as the wonderful folks at freesound.org
Games Brown Music
Feel free to check out the shop that started it at Elm City Games
or check out Travis, our GM, and his artwork Street Clothes
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