We pick up with the party after the battle with the shadow, not either side being able to gain the upper hand on the other. The party's inability to easily locate and hurt the incorporal shadow, and the shadow constantly losing places to hide as fire starts to rage in the room, the party moves on. Finding a hole to even lower sections of the house, as Aratar, and Balen scout ahead to clear the path for the rest of their friends.
Stay tuned for the next episode of Nothing Ventured, Nothing Gamed!
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