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Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories.
Timestamps
01:28 - NRS sets a good example for character balancing
04:00 - Online play (LAG) needs to be considered when balancing characters
11:00 - How does life look through the eyes of low vs. high tiers?
15:00 - Encouraging lower tier exploration
21:15 - Dangers of cheapening the game experience
29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)
34:59 - Catalyst's change: Fireballs
44:30 - Raptor's change: heavy normal neutral
52:07 - How would we specifically change things here?
1:03:12 - Why this would help the lower tiers
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