Families/Players:
+ Keepers of the Long Sleep:
- Cornelius, a scrounge: Kyle
- Isiah, a diplomat: Gersh (absent)
+ The Throng of Pleasure:
- Mason, an advisor: Mark
- PJ Skinner, a soldier: Pete (absent)
+ The Maintenance Collective:
- Echo, a ghost in the machine: Matt
- 314, a touched android: Walker
GM: Duck
The Generation Ship Perseverance had a problem generations ago. The sleepers who were supposed to sleep until the destination started to awaken.
We start with SecForce locking the ship down under martial law, and our heroes struggling to recover from the damage of the ship wide meeting and the influence of the void. By the finish, we end the age, and the wheel of time marches on.
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