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Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gaming hardware with the Playdate. The console is unique for its inputs, which include a hand crank, and because Panic provides a free SDK, so anyone can develop games for it.
James Moore is a DevOps Engineer and Dave Hayden is an Engineer at Panic. They join the show to talk about developing the Playdate handheld.
Fast Frontend Development with David Hsu
One Year of ChatGPT with Christian Hubicki
Hyperscaling SQL with Sam Lambert
Google Ventures with Erik Nordlander
The Challenge of API Design with Lauren Long
Shopify’s Hydrogen Framework with Ben Sehl
Celeste and Platform Game Engineering with Noel Berry
DataStax with Ed Anuff
It’s APIs All the Way Down with Marco Palladino
Bitwarden with Matt Bishop
Codecademy with Zoe Bachman
A Decentralized Compute Marketplace with Greg Osuri
Ruff and Next-Generation Python Tooling with Charlie Marsh
Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta
C++ Safety with Herb Sutter
Figma Engineering with Abhi Mathur
Unstructured Data and LLMs with Crag Wolfe and Matt Robinson
The Changing Enterprise Linux Ecosystem with Wim Coekaerts
LLM Community Development with Antonio Velasco Fernández and Jose Pablo Cabeza García
Detecting Deepfakes with Ryan Ofman
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